For our fourth year, we're playing Chrono Cross! Join us as we venture away from the Final Fantasy universe and into the greater Square Enix catalogue for another journey of self discovery and, of course, saving the world.
We're raising money for Worldbuilders, a geek-centered nonprofit supporting humanitarian efforts worldwide.
Use your donation to vote what we name characters, and to enter into Square Enix and indie game giveaways all weekend long
Two game developers vs one Square RPG in 48 hours. The whole game, without stopping, we fight to the end. This is our video game Super Bowl. We started Square Bowl in 2015 to replay classic RPGs we loved as kids -- with fresh eyes now that games are our profession. What holds up? What doesn’t? What do we love, and can we capture that in our work? We’ve continued this tradition, with guests from across the games industry.
To kick things off for Square Bowl's inaugural year, we played through the widely beloved Final Fantasy 7.
For Square Bowl II, we played Final Fantasy 8 and began utilizing our stream for charity by raising over $11,000 USD for the AbleGamers Charity, an organization dedicated to greater accessibility in the video game space.
In Square Bowl III we stayed sequential with Final Fantasy 9. We raised over $23,000 for Doctors Without Borders, an international humanitarian organization known for its projects in war-torn regions and developing countries affected by endemic diseases.
An independent video game developer based out of the Netherlands! She is the organizer of Train Jam, a game designer, and a programmer. She has worked on a number of commercial releases, participates in numerous game jams, speaks internationally at events, and once spent an entire year creating a new game every week. website / twitter
Teddy is a game designer and writer, best known for his work as a creative director at Square Enix Montréal, and on indie games Hyper Light Drifter and Fitz Packerton. He is a co-founder of LA game collective Glitch City, host of the Idle Thumbs’ Playscape podcast, former narrative design researcher at the University of Southern California, and a Disney Interactive alum. website / twitter
Every year we have an incredible group of hosts who join our quest to raise money for charity by playing an entire Square Enix RPG in one sitting. They come from all corners of the games industry, to crack jokes, critique game design, and bravely accept dares from the audience!
Lisa has spent the past decade as a professional game designer, working in both AAA (Sunset Overdrive) and indie games (Hyper Light Drifter). She's also an alum of Carnegie Mellon University's Entertainment Technology Center. Lisa loves doing game jams, helping out students, and thinking really hard about game design all the time. website / twitter
Sarah Elmaleh is an actor and voiceover artist who can be heard in a wide range of game titles, from Gone Home to Call of Duty, For Honor (as the Viking Raider) to Pyre. She also tends to find other eclectic ways of discussing and celebrating games, such as speaking, hosting, and jurying. website / twitter